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lunedì 10 marzo 2008

Games that shock!

I remember reading an article on Wired speculating on the fact that with the violence level we see in the videogames, the only reason why teenagers are not a mass of bloody murderers is that those same videogames made them also too fat and lazy to lift a real gun. Fortunately Nintendo found the workaround assuring that the joung would-be killers is WiiFit for the task.

A last bastion stood still between our sane of mind world and the gamers uprising: anyone who has ever had a controller in his hands knows that hitting the enemy is only half of the task. Most balltes are won just because our little Master Chief can be shot in the nuts again and again before fainting, the teenager doesn't. He doesn't have composite plating (not to speak of energy shields) and he is not a battle hardened supersoldier à la John Rambo.

Composite plating and energy shields have yet to be properly implemented but, as far as pain adaptation goes, the modern industry has now found the workaround.

This spooky device is as simple as it can get: plug it in, plug yourself in, and when you get hit it discharges a joyfull electroshock for the pleasure of all the realism freaks out there. Good if you want to be the first taser-immune gamer in the world... personally, I was fine with the little suffering portraits of ye good olde Doom.

Via Engadget.

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